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- DOOR3.ZON - A door demonstration (ala Doom). Shoot at water cube
- to open.
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- DOOR4.ZON - A door that slides to sides. Shoot the cube.
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- DOOR5.ZON - 'Four-way' door. Again, shoot the cube to open.
-
- DOOR7.ZON - Big swinging 'water' door. Shoot at it to open/close.
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- MULTI.ZON - Four views on screen simultaneously.
-
- REG1.ZON - A simple 3d region zone (a room above another room)
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- REG2.ZON - A bit more interesting 3d region zone
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- S111.ZON - Nice biggish zone by Tag.
-
- ST1.ZON - Just a zone. If you find any collision-detection problems
- here please let me know.
-
- STRUC.ZON - A free moving structure. Shoot at blinking wall (you may
- have to shoot it from behind) to make the whole structure
- move. Shoot again to stop.
-
- TRANS.ZON - Couple of goblins walking. Some of them are translucent.
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- TV2.ZON - One of goblins carries a "camera". The view is projected
- onto wall and ceiling. Shoot at blinking cube to open
- the door and let the goblins walk out.
-
- VPE.ZON - Default simple zone. A bit of translucency.
-